Hurricane Missile

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Hurricane Missile
Yield x Warheads6,000 x 1
Speed471 m/s
Range30 km
Cooldown ms
Target AcquisitionTargetted
FusingProximity
GuidanceImage-recognition
Area of Effect0 m
Ware Hurricane Missile
Cargo ClassS
Volume3
Min. Price (Cr)3,357
Ave. Price (Cr)4,044
Max. Price (Cr)4,731
Hurricane Missile (Albion Prelude)
Yield x Warheads6,000 x 1
Speed560 m/s
Range29 km
Cooldown ms
Target AcquisitionTargetted
FusingProximity
GuidanceImage-recognition
Area of Effect0 m
Ware Hurricane Missile
Cargo ClassS
Volume1
Min. Price (Cr)3,357
Ave. Price (Cr)4,044
Max. Price (Cr)4,731

Overview[edit]

The Hurricane is a light and fast munition with tracking capability that is lethal against scouts and some light interceptors.

Encyclopedia Entry[edit]

After some concern that this armament would be nothing more than a continuation of the SQUASH Mine's unethical usage, the Hurricane missile firmly rooted itself in military circles as being the weapon-of-choice when dealing with large numbers of small targets. Perfect for both Kha'ak cluster engagements as well as Pirate raid units.

Commentary[edit]

The Hurricane is a choice weapon for dealing with smaller targets. For its speed, it deals a large amount of damage, enough to one-hit kill most M5 craft. In Terran Conflict, it compares poorly to the Wasp Missile and Disruptor Missile due to its large cargo requirements. In Albion Prelude, however, the missile's cargo requirements was reduced from 3 to 1, making it a competitive alternative to the Wasp and Disruptor.

This missile can be difficult to source. There are none of these carried at Equipment Docks, so the only sources are debris or player factories. There are, however, actual factories located in a couple of Paranid sectors; namely, Heaven's Assertion and Third Redemption.

Missiles
Key Commonwealth (damage in k) | Terran (damage in k) | Kha'ak (damage in k) | Not Purchasable (damage in k)
Standard Missiles Dragonfly Missile (5k) | Wasp Missile (8x1k) | Poltergeist Missile (8x1.5k) | Silkworm Missile (19k) | Cyclone Missile (23k) | Tempest Missile (60k) | Thunderbolt Missile (75k) | Hornet Missile (200k) | Typhoon Missile (8x30k) | Spectre Missile (260k) | Firestorm Torpedo (1,000k) | Wraith Missile (8x125k)
M7M & M8 Missiles Flail Barrage Missile (8x5k) | Ghoul Missile (8x6.5k) | Hammer Heavy Torpedo (300k) | Shadow Missile (755k TC / AP: 560k) | Tomahawk Heavy Missile (625k) | Phantom Missile (650k) |
Non-Purchasable Missiles Rapier Missile (1k) | Sting (4k) | Firelance Missile (4.5k) | Disruptor Missile (6k) | Needle (7.45k) | Thorn (15k) | Wildfire Missile (15k) | Windstalker Missile (30k) | Banshee Missile (74k) | Remote Guided Warhead (100k) | Beluga Missile (100k) | Hammerhead Missile (1,200k)
Other Missiles Boarding pods (0.005k) | Mosquito Missile (0.2k) | Firefly Missile (1.5k) | Hurricane Missile (6k)